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- import socketio
- import requests
- import time
- import json
- # Test API
- def test_api():
- print("Testing API...")
- # Simulate a link request
- # Note: This will fail if the code is not in the server's memory,
- # but we just want to see if the endpoint is reachable.
- try:
- response = requests.post('http://localhost:5000/api/link', json={
- 'code': 'TESTCODE',
- 'uuid': 'test-uuid',
- 'username': 'TestPlayer'
- })
- print(f"API Response: {response.status_code} - {response.json()}")
- except Exception as e:
- print(f"API Connection Failed: {e}")
- # Test WebSocket
- def test_websocket():
- print("Testing WebSocket...")
- sio = socketio.Client()
- @sio.event
- def connect():
- print("WebSocket Connected!")
- # Send a test event
- sio.emit('game_event', {
- 'type': 'CHAT',
- 'player': 'TestPlayer',
- 'uuid': 'test-uuid',
- 'content': 'Hello from test script!'
- })
- print("Test event sent.")
- sio.disconnect()
- @sio.event
- def connect_error(data):
- print(f"WebSocket Connection Failed: {data}")
- try:
- sio.connect('http://localhost:5000')
- sio.wait()
- except Exception as e:
- print(f"WebSocket Error: {e}")
- if __name__ == "__main__":
- # Ensure the server is running before running this script
- test_api()
- test_websocket()
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